The archive
Notes worth keeping.
Essays and working observations on software, product craft, and attention.
3 notes
Simulating Real Optics: How We Built the Glass Navbar
Moving beyond basic backdrop-blur: combining dynamic SVG displacement maps, chromatic aberration, and GPU compositing for tactile glass.
Welcome to glass / notes
A small, deliberate space for notes on software, attention, and the tools around us.
The shape of a good default
Defaults are product decisions with a long memory.